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Templates are the foundation of generic programming, which involves writing code in a way that is independent of any particular type. A template is a blueprint or formula for creating a generic class or a function. Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class to work on many different data types without being rewritten for each one.
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What is a template? | ![]() |
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What is namespace? | ![]() |
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How do you implement thread synchronization (Object.Wait, Notify,and CriticalSection) in C#? | ![]() |
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What is a friend function & its advantage? | ![]() |
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Can we have "Virtual Constructors"? |
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What is a template? | ![]() |
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When is a template a better solution than a base class? | ![]() |
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Differentiate between a template class and class template. | ![]() |
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How can you force instantiation of a template? |
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What is the Standard Template Library (STL)? | ![]() |
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When is a template a better solution than a base class? | ![]() |
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What is a template? |
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